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Paintball Landmines!
At Sabotage we like to lead the field when it comes to innovative game play, how many times have you gone to a paintball site and played capture the flag 8 times!!!! Not at Sabotage, sure you will play one game of Capture The Flag; that's a given....in fact you would be disappointed if we didn't!!!

But you can be sure that the rest of the games on your day will be different, especially as in some games we deploy a variety of "tactical devices"....or in plain English...Paintball Landmines! We use a range of paintball landmines at Sabotage, starting from the Sabotage Class 1 mines that takes out a single player up to the mighty Sabotage Class III which can take out a small squad! And as you would expect from Sabotage...there is no extra charge to you the player! We don't place them for every game, the placing of landmines is at the Sabotage Marshals discretion, however they have been known to forget where they have placed them sometimes!

Sabotage Class I landmine ideal for booby-trapping bunker entrances, trails or anything else you want to deny to your enemy. This mine delivers a 'spray' of paint once activated by a trip wire; sprays a stream 8-10 feet!

Sabotage Class II landmine simple to deploy....which means the Sabotage Marshals can be even more devious when it comes to placing them. Powered by a 12 gram CO2 cartridge, filled with paint, dropped into a hole and concealed ....unlike our other mines these puppies are activated by stepping on them!

Sabotage Class III landmine is a fully reusable mine, powered by a 12 gram CO2 cartridge. When activated, it sprays 6 ounces of liquid paint, covering an area of up to 400 square feet! The mine can be set up in a horizontal (on the ground) or vertical position (against a tree)....just to make sure that you are kept guessing! It has an ultra sensitive trigger mechanism; the mine is activated by a trip wire from up to 25 feet away. Combine these features with its startling sound blast and the reality of a mined or booby-trapped paintball environment takes on a whole new perspective.

Sabotage Class IV Rumors abound of a new tactical weapon of shock and awe on the Sabotage battlefield. Defenders of the trench system have felt its mighty power through the earth walls; assault squads attempting to cross the bridge have felt the concussion wave. When or how these monsters are deployed is a mystery to all - only a small specialised group of Sab' marshals have "the knowledge".  All you need to know is that if you hear one go off you are alive - if you feel a sense of contentment and man in a yellow jersey standing over you - you know that you have been tagged by the mighty Class IV!

The placing of landmines is at the Sabotage Marshals discretion. In some games we will let you know where they are placed...and in other you will just have to find out for yourself. The placing of Paintball Landmines is also a great addition to anyone looking for a real edge in their next Sabotage Scenario event, simply mark on the map where you want your mines placed and we will deploy them for you....just make sure that you tell the rest of your team!!!

Own Your Own Mask Offer!

All packages at Sabotage include the hire of the finest equipment that you need to play a full on adrenaline charged day of paintball.

If you play regularly you might want to take advantage of our "Own Your Own Mask" offer?
Whilst stocks last we are offering you the chance to purchase the very latest
Proto EL Switch Paintball Mask & Goggle system for ONLY £15!!!

Click Here For Details

 
 
 
 
 
 
 
 
© Sabotage Paintball Limited, 2008