 Paintball Landmines!
At Sabotage we like to lead the field when it comes to innovative
game play, how many times have you gone to a paintball site and
played capture the flag 8 times!!!! Not at Sabotage, sure you will
play one game of Capture The Flag; that's a given....in fact you
would be disappointed if we didn't!!!
But you can be sure that the
rest of the games on your day will be different, especially as in
some games we deploy a variety of "tactical devices"....or in plain
English...Paintball Landmines!
We use a range of paintball landmines at Sabotage, starting from
the Sabotage Class 1 mines that takes out a single player up to the
mighty Sabotage Class III which can take out a small squad! And as
you would expect from Sabotage...there is no extra
charge to you the player! We don't
place them for every game, the
placing of landmines is at the Sabotage Marshals discretion, however
they have been known to forget
where they have placed them sometimes!
Sabotage Class I landmine ideal for
booby-trapping bunker entrances, trails or anything else you want to
deny to your enemy. This mine delivers a 'spray' of paint once
activated by a trip wire; sprays a stream 8-10 feet!
Sabotage Class II landmine simple to
deploy....which means the Sabotage Marshals can be even more devious
when it comes to placing them. Powered by a 12 gram CO2 cartridge,
filled with paint, dropped into a hole and concealed ....unlike our other
mines these puppies are activated by stepping on them!
Sabotage Class III landmine is a fully
reusable mine, powered by a 12 gram
CO2 cartridge. When
activated, it sprays 6 ounces of liquid paint, covering an area of
up to 400 square feet! The mine can
be set up in a horizontal (on the ground) or vertical position
(against a tree)....just to make sure that you are kept guessing! It
has an ultra sensitive trigger mechanism; the mine is activated by a
trip wire from up to 25 feet away. Combine these features with its
startling sound blast and the reality of a mined or booby-trapped
paintball environment takes on a whole new perspective.
Sabotage Class IV
Rumors abound of a new tactical
weapon of shock and awe on the Sabotage battlefield.
Defenders of the trench system have felt its mighty power through
the earth walls; assault squads attempting to cross the bridge
have felt the concussion wave. When or how these monsters are
deployed is a mystery to all - only a small specialised group of
Sab' marshals have "the knowledge". All you need
to know is that if you hear one go off you are alive - if
you feel a sense of contentment and man in a yellow jersey
standing over you - you know that you have been tagged by the
mighty Class IV!
The placing of landmines is at the Sabotage Marshals discretion. In
some games we will let you know
where they are placed...and in other you will just have to find out
for yourself. The placing of
Paintball Landmines is also a great addition to anyone looking for a
real edge in their next Sabotage
Scenario event, simply mark on the map where you want your mines
placed and we will deploy them for you....just make sure that you
tell the rest of your team!!! |